Snowen
This is my term paper project in the design college of the Federal University of Santa Maria (UFSM) with Bruno Thurner as the project supervisor.
My objective was make a 2d platformer game using Fumito Ueda's Design by Subtraction, this means that every element in the game must fits with the emotion intended in the narrative and, the elements that isn't adding layers to this sensations should be discarded or adapted into something to fit better with the theme.
This game is about a snowman who was used to play with his 'creator kid' but, one day, this kid stopped to visit him, as soon as the winter ends, less is the hope that the kid will return. So the Snowman decided to go on an adventure to see his friend one more time before the spring arrives.
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Softwares used:
Engine: Unity
Coding: Visual Studio (C#)
Art: Procreate
Music: Garage Band
Sound Effects: Audacity
Font: Rubik (https://www.fontsquirrel.com/fonts/rubik)
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | Bruno Gat Car |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Cute, Hand-drawn, masocore, Singleplayer, snowman, term-project |
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